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How Do You Add Plugins to Your App? — Gideros Forum

How Do You Add Plugins to Your App?

ljp1203ljp1203 Member
edited October 2012 in General questions
Hi all,

I wanted to know how I would add plugins to my app.

First off, I'm kind of confused with what a plugin in is. It would be great if someone could clarify it for me and could also give me an example!

Thanks in Advance!
-Landon
JLS
Lead Coder and Designer

Comments

  • @Landon,
    A Plug-in is like an accessory. you buy the iOS device from Apple and then based on your requirements, you get additional accessories which extend the functionality of the original product. In terms of software, it is similar, it is code that you add to the base code that extends the functionality of the base framework.

    You can add native iOS widgets if you use the HotWax plug-in from @Andy. The beauty of plug-ins are that you do not need to know how they work, just plug it in and they work.

    Does that kind of explain what a plug-in is and if you look at the directories in the Gideros package, you will see the sample code for a plug-in. Since you are going iOS only, I would recommend that you do look at the HotWax Plug-in from Andy Bower, it would be one plug-in you will definitely require.
    twitter: @ozapps | http://www.oz-apps.com | http://howto.oz-apps.com | http://reviewme.oz-apps.com
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  • @OZApps

    Thanks for the fast response again!

    I wanted to know how I would add this plugin to my project. Also I am developing on a Windows machine if that makes a difference. If it does, I could use my partner's Mac.

    Thanks Again!
    -Landon
    JLS
    Lead Coder and Designer
  • ar2rsawseenar2rsawseen Maintainer
    Accepted Answer
    @ljp1203
    For IOS plugins you should definitely use Mac. For Android plugins, you can use Windows ;)
  • gorkemgorkem Maintainer
    Accepted Answer
    @ljp1203 you do not need a Mac for all your development efforts. Initially you need a Mac to install the player to your iPhone, and then switch to Windows + Gideros Studio and start developing and testing instantly on your iPhone.

    Once you are ready with your app, you can export the application and then move to Mac to sign + send to AppStore.

    For more information, have a look at "Gideros Plugins" page on http://giderosmobile.com/DevCenter
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