It basically consists of 4 buffers: vertex, index, color (optional), textureCoordinate (optional) and a texture (optional) and it provides more than one way to set/modify these buffers.
@atilim >Deleted That would be great if your test files (for example for the Mesh api) could be included in each new version of Gideros in the examples folder so we can understand better how to use each new features, until the docs are updated? What do you think about it?
Docs that come with latest Gideros Studio are up to date. I'll update the ones on the net this weekend, trying to use Arturs' template (Arturs: can we have the permission to use it?)
But of course, as I told @atilim before, that was whole point of creating this template. I tried to reuse same files and only change mark up and CSS in the same file, so it would be easy to notice the changes. And if there is any editing needs to be done, feel free to contact me.
@phongtt I hope @atilim does not mind me answering that no it does not and that @atilim will go a little different route to evade such problems in future, but for that he needs some more time.
Agree with Mr. Mells post, rather than figure out from the best friend (Google) or other sites on how to use certain features and then try to apply them, releasing sample code that you might have when you tested the features would be a nice touch.
Wasn't expecting this. The roadmap, released a week and a half ago, said 1-3 months for next release features, yet here we are with half of them completed including one of the features I've been banging on about! I'm confused - pleasantly, obviously - but still confused
Not sure what to make of the roadmap at all now going forwards!
@moopf well I think it's the reason they've been so defensive and precautious about it. It is better to deliver faster, than fail to meet the deadlines.
@ar2rsawseen I agree. 1-3 months is a guideline and faster delivery is always much appreciated.
Maybe a hint on the forum (within a few days of the expected release) just to say that a release will be within the next couple of weeks (allowing for a reasonable contingency if things don't go according to plan). This would allow people to hold back releases if they wanted to include with new features.
Comments
as always...
thanks for the update!
=D>
Likes: KeepTrying
www.tntengine.com
Cheers
Evs
Introducing Mesh API
That would be great if your test files (for example for the Mesh api) could be included in each new version of Gideros in the examples folder so we can understand better how to use each new features, until the docs are updated?
What do you think about it?
And if there is any editing needs to be done, feel free to contact me.
Likes: MikeHart, KeepTrying
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
Not sure what to make of the roadmap at all now going forwards!
It is better to deliver faster, than fail to meet the deadlines.
Maybe a hint on the forum (within a few days of the expected release) just to say that a release will be within the next couple of weeks (allowing for a reasonable contingency if things don't go according to plan). This would allow people to hold back releases if they wanted to include with new features.
Likes: atilim
http://www.nightspade.com