How can I set collision filters to my physics object? I have used GiderosCodingEasy extension (
https://github.com/ar2rsawseen/GiderosCodingEasy) that I can easily add physics and other stuff. I have created ball and terrain and I want that ball only collides with terrain and dont collide with other physical objects. How can I do that? I think I need to use some filterData code, but I cant get it working and I dont fully understant that. Could somebody help me, please?
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http://www.giderosmobile.com/forum/discussion/1070/a-little-information-about-collision-filters#Item_7