Ok, somthing simple, language based. I have an object, with self.x and self.y inside.
I dont want to add them as paramters to the nitialisation, but can I pass the values at the initialisation stage?
like this?
MovieSprite.new("explode1",25,1,0,{x=100,y=100})
Now this doesn't work, so is there a way? or do I just create the parameters and ignore them if not used?
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You can then use code like
Likes: Cyberience
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