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One has to pay Apple to test on a device, right? — Gideros Forum

One has to pay Apple to test on a device, right?

PlatypusPlatypus Member
edited April 2013 in General questions
Please forgive my ignorance, but, ...you have to pay Apple to test on a device, right?

I have registered as an Apple developer (without paying any money), but when I try to run the Gideros Player Xcode project through Xcode, it gets blocked.

I just want to confirm my assumption that it is necessary to pay Apple some money before any on-device testing can be done. Is that correct?
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