I have no idea, I've wondered about it for a while.
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
@sslivka and @SinisterSoft you can compile file or whole project without running on Gideros Player... 'Run' and 'compile' are must-have features in every IDE
1. If you compile, it clears the output window pane which you cannot otherwise, handy when you are debugging and want a *clearer* (as there is still some compile info dumped there)
2. It converts the Lua code into compiled bytecode which can be used. However be careful because you can end up with a situation where your player would be using the compiled bytecode and you might wonder why the changes do not work.
Does it not compile to byte code before sending to the player/exporting anyway?
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
@atilim mentioned the compile menu was just for his testing purposes and of no use to users.
@SinisterSoft, yes, the Lua assets are compiled to byte code anyway when you export so the compile menu really is of no practical use for users AFAIK. (probably they should remove it)
Comments
https://deluxepixel.com
https://play.google.com/store/apps/developer?id=My+name+is+Originality
1. If you compile, it clears the output window pane which you cannot otherwise, handy when you are debugging and want a *clearer* (as there is still some compile info dumped there)
2. It converts the Lua code into compiled bytecode which can be used. However be careful because you can end up with a situation where your player would be using the compiled bytecode and you might wonder why the changes do not work.
Likes: moopf
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
https://deluxepixel.com
@SinisterSoft, yes, the Lua assets are compiled to byte code anyway when you export so the compile menu really is of no practical use for users AFAIK. (probably they should remove it)
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975