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create a texture pack dynamically crashed the giderosplayer — Gideros Forum

create a texture pack dynamically crashed the giderosplayer

alexzhengalexzheng Guru
edited April 2013 in General questions
this simple line
local pack = TexturePack.new({'bird_black_01.png', 'bird_black_02.png'})

The reason why I try this is I wonder if I can get the effect of some pack algorithm like maxrects.

I think if we can pass a parameter for maxwidth or maxheight for the outline rectangle, we can put any number of image with any size on the screen in an area of size such as ? x 960, ? is increased by the image numbers.









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