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Procedurally building a sprite sheet — Gideros Forum

Procedurally building a sprite sheet

gianmichelegianmichele Member
edited August 2013 in General questions
Hi all,

Trying to get a bit of player customisation for my game. At the moment I'm using a layered sprite by it's not ideal and would love to build the atlas at runtime. What's the best way to do it?

Thanks,
Gian

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