Quick Links:
Download Gideros Studio
|
Gideros Documentation
|
Gideros community chat
|
DONATE
Box2d: Set gravity to center of screen — Gideros Forum
Home
Discussions
Sign In
Home
›
General questions
Sign In
·
Register
Howdy, Stranger!
It looks like you're new here. If you want to get involved, click one of these buttons!
Sign In
Register
Quick Links
Categories
Recent Discussions
Categories
7.8K
All Categories
11
Help with translations
4.2K
General questions
107
Roadmap
358
Game & application design
316
Plugins
70
User experience
75
Marketplace
291
Code snippets
34
Building a team?
269
Suggestions & requests
352
Announce your apps made with Gideros.
90
Step by step tutorials
668
Bugs and issues
195
Introduce yourself
239
Announcements
106
Forum talk
404
Relax cafe
In this Discussion
March 2015
Zizanyman
March 2015
ar2rsawseen
Top Posters
ar2rsawseen
6991
SinisterSoft
4058
hgy29
3648
keszegh
3257
atilim
2892
antix
2136
MoKaLux
2013
OZApps
1983
totebo
1781
oleg
1706
hgvyas123
1412
techdojo
1321
pie
1194
gorkem
1186
rrraptor
1030
phongtt
1029
Mells
1024
MikeHart
1020
john26
995
GregBUG
962
Box2d: Set gravity to center of screen
Zizanyman
Member
March 2015
edited March 2015
in
General questions
I am making a game where there is a planet at the center of the screen, and I want everything to fall towards the center of that planet. Is there any way to do this in Box2d? Thanks!
+1
-1
Share on Facebook
Comments
ar2rsawseen
Maintainer
March 2015
I'd say the only way would be to use Magnets like approach
http://appcodingeasy.com/Gideros-Mobile/Gideros--Box2d-magnets
http://appcodingeasy.com/Gideros-Mobile
+1
-1
Share on Facebook
Zizanyman
Member
March 2015
Thanks! I'll try this.
+1
-1
Share on Facebook
Sign In
or
Register
to comment.
Powered by Vanilla
Comments
http://appcodingeasy.com/Gideros-Mobile/Gideros--Box2d-magnets