Welcome to Gideros, and if you have been looking for similarities between the one line of code framework and Gideros, you will find that they exist and they don't. I have an article that better explains this at
http://howto.oz-apps.com/2012/04/sprite-editor-in-one-line-of-code.htmlFor the purpose of illustration, I have created a SpriteEditor that works with just one line of code, much lesser lines of code than with the other beer framework. In reality it is all on how much one can abstract, if you can modularise and abstract the code, the lesser number of lines required in the frontend. So have a look at the video here
So, if you are a new comer, make an informed decision on the long term benefits of using a framework.
If there are some features that you miss, you can write them yourself using plug-ins in Objective-C or might be included by the developers of this framework or there are quite a few talented developers that have some amazing demos and each has their own strengths. So you can ask on these forums and you will definitely get answers. There are no Forum police that will *scream* and *shout* at you for flaunting the rules, this is a professional board, not a kids scout jamboorie.
Hope you can find that this works for you, if it doesn't and you have tried the options mentioned above, asked everyone, then well you need to look at other options that fit well with your requirements.