It looks like you're new here. If you want to get involved, click one of these buttons!
Favfly            
            
                Member             
            thisBitmap = Bitmap.new(self.g:getTextureRegion("firstTexture.png")) newTexture = self.g:getTextureRegion("secondTexture.png") thisBitmap:setTexture(newTexture)  | 
Comments
Just write your code between these without spaces after the < sign
< pre lang="lua"> your code here < /pre >
or you can use the C button near the image button in the Comment writing, it will automatically put the required syntax.
Likes: Favfly, Qugurun
http://docs.giderosmobile.com/reference/gideros/Bitmap/setTextureRegion#Bitmap:setTextureRegion
Likes: antix, Favfly
Fragmenter - animated loop machine and IKONOMIKON - the memory game
The reference guide and keszegh are my friends. :-)