I'm trying to bring back an old game I wrote that relied very heavily on
wax. Wax hasn't been supported in a long time so I took it upon myself to get it working again in Gideros. It's now compiling and running against both Lua 5.1 and Gideros Luau. There's still going to be some bugs but I'm happy to open it up for testing.
To get Wax running in Gideros start at my
BhGideros repo (name will probably change, sorry).
Comments
https://wiki.gideros.rocks/index.php/Plugins
PS: sorry if I missed something!
Likes: troysandal
Likes: MoKaLux
```
METAL:Apple A18 Pro GPU
[gideros] starting render thread.
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[FBSScene touch]: unrecognized selector sent to instance 0x1261fc0a0'
*** First throw call stack:
(0x1947800c0 0x191c19abc 0x1947ea4c0 0x1946948bc 0x194694940 0x101ac6940 0x1006f1794 0x1004d5170 0x1004d5238 0x100714ea0 0x100714df0 0x193354804 0x21eb23344 0x21eb20ab8)
libc++abi: terminating due to uncaught exception of type NSException
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[FBSScene touch]: unrecognized selector sent to instance 0x1261fc0a0'
*** First throw call stack:
(0x1947800c0 0x191c19abc 0x1947ea4c0 0x1946948bc 0x194694940 0x101ac6940 0x1006f1794 0x1004d5170 0x1004d5238 0x100714ea0 0x100714df0 0x193354804 0x21eb23344 0x21eb20ab8)
terminating due to uncaught exception of type NSException
Can't show file for stack frame : - stackNumber:14 - name:metalShaderEngine::present. The file path does not exist on the file system: /Users/nico/git/gideros/2dsg/gfxbackends/metal/metalShaderEngine.mm
```