local t = TexturePack.new({"test01.png"})
When I run this code, the player always crash.
Windows player, Mac player, even device player too!
What am I wrong? Is this API abandoned?
I tried padding and other arguments filled, it was same.
If I type wrong file name I can see normal error 'No such file or directory'. (that explain I typed right path)
Changed png's resolution to small or big, nothing changed.
Tried |D| path, |R| path all the same.
Plz anyone know this problem?
My Gideros version is 2014.01.
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