When animating using TextureRegions I end up calling setRegion quite a lot.
Generally speaking I'm always using the same frame size for my animations so it would be good if there was a new method added to TextureRegion that only requires specifying an x and y position. I suppose it would look a little like this..
TextureRegion:setRegionQuick(x, y) |
I think this would be a good addition for people (I'm sure there are others) who prefer to animate using regions as opposed to MovieClips which seems to flip BitMap objects.