I thought it was good to have a place to discuss the last version of Gideros Studio 2012.8.x
This place will be used temporarily to discuss features, "how to use", give links when
the docs will be updated.
[ 2012.08.20 Update ] Gideros 2012.8.1 is availableA bug fix release is available :
Download Gideros 2012.8.1
The announcementDownload Gideros 2012.8.1
Release Notes[ 2012.08.17] Gideros 2012.8 is available.
The announcementRelease NotesReference Manual
Comments
Great release!!!!
First question is the commandline options as I would like to use sublime text 2.
Cheers
@MikeHart do you think to support Gideros in your Ide... ? wow!!! can't wait...
www.tntengine.com
ok. keep us informed!
There will be a public release?
www.tntengine.com
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
Not tried exporting a project yet - but I will do soon.
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
@atilim, I am finding 2 warnings while compiling one related to sqllite and one to lfs, but the player crashes almost everytime I run it on the device. Any suggestions?
xCode version 4.4
OS : Lion 10.7.4
iOS : 5.1
in case that would help to debug the issue.
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
plus some code that I was working on...
I have narrowed it down to the TTFont and TextField objects used. This code causes a silent crash.
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
As a side note - I have noticed one difference in the new version.
Whenever I add an event listener I always add in the final data parameter (usually a reference to self) as in the following code
In the above case it's not relevant as I'm not using either "self" or "e" but I noticed it and thought it a bit weird.
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
Not good - I was hoping to show a demo on Monday on a device using the latest version
@OZApps - have you tried rolling back to the previous player?
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
One fix/feature that is not mentioned in Release notes is that Core.class function is changed and now parent classes and inherited classes have the same self reference.
http://www.giderosmobile.com/forum/discussion/comment/8017#Comment_8017
Likes: chipster123
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
Now Event.MOUSE_xx events also work on the device with touch, so do we still need to have TOUCHES_BEGIN, TOUCHES_MOVE and TOUCHES_END or MOUSE events would suffice for most of the things, unless multi-touch was required?
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
After some long investigation, I understand that TTFont bug is because of GCC-LLVM compiler. It only occurs on iOS devices and only when compiled with GCC-LLVM shipped with Xcode 4.2.
I'm upgrading my system to Mountain Lion/Xcode 4.4.1 to build the libraries with the latest Clang compiler. At least I can post a recompiled libgideros.a here as soon as possible so that you can use TTFont without a problem.
Likes: chipster123