I'd like to have a button in the free version of my game which allows users to download the paid version. It should open Google Play and search for my paid app allowing user to buy immediately. I guess I could use IAP but want to avoid such complexity at the moment.
Same question for iOS app store.
Many thanks!
Comments
You can also point it to a bit.ly (other URL shorteners are available) link so you can actually update the link after the app has gone live.
#MakeABetterGame! "Never give up, Never NEVER give up!" - Winston Churchill
http://developer.android.com/distribute/googleplay/promote/linking.html
That would be slightly better as it opens the Google Play app directly. But not sure if Application:openURL() supports this?
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive
http://play.google.com/store/apps/details?id=
Android will prompt user whether to open it in Google Play or in browser
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive
application:openUrl("https://itunes.apple.com/us/app/id12345678")
I tried using the Bitly thing to be able to update the url after launch but they no longer let you.
So am I worrying for no reason? Does the iTunes connect app id not change even after it's live? And would this be the same for Google Play (i haven't started that version yet).
Any help much appreciated.
Thanks
Apple has its id and google play uses package name