Hello,
Anyone has experience using googleplay APK Expansion Files (
http://developer.android.com/google/play/expansion-files.html) with Gideros?
I suppose integrating the Downloader Library will be easy, but we have no clue on how to make Gideros read the assets from the downloaded file...
Comments
Do anyone knows how to post an app/game bigger than 50mb? I mean do someone had a solution?
http://www.mirthwerx.com/index.php/2012/09/20/using-marmalade-with-google-play-expansion-files-jni-and-lvl-license-checks/
As I know Corona users still wait for embedded solution (it's on their roadmap). But something tell me that great tool Jvbridge should be helpful in such case: http://www.giderosmobile.com/forum/discussion/2319/jvbridge-plugin-android#Item_13
https://play.google.com/store/apps/developer?id=My+name+is+Originality
@Javi - yes you're right. let me think about it. (because it's not easy to implement such a system).
Likes: Javi, OZApps, john26
This is... yet another thing I forgot to check before using Gideros...
Our games NEED this, and this is one of the reasons we decided to dump Corona
http://giderosmobile.com/DevCenter/index.php/APK_Expansion_Files
But somebody who downloaded it had a problem,It might be something that I have done wrong.
Are there any special permission that I have to add?
Just make sure that all the paths and naming conventions are strictly followed as everything is determined by the names of files
@speeder_kidoteca check this thread:
http://giderosmobile.com/forum/discussion/4776/expansion-files/p1
Likes: ar2rsawseen