I would like ask about using graphics in my game. I'm about to start developing a new game with Gideros. bit confused about graphics. Is vector art work better or raster? Would it be worth creating game assets in Adobe Illustrator or should I just go for Photoshop.
Comments
There are a couple of 3rd-party tools called "SVG Level Builder" and "Gideros Illustrator" which seem to let you work with vector drawing packages, though I haven't tried them out.
http://karnakgames.com/wp/gideros-svg-level-builder/
http://owltwins.funpic.de/gideros-illustrator/
The choice of whether to represent a particular game element as a Bitmap or a Shape depends on the look and the mechanics that you need.