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Question on Virtual Pad — Gideros Forum

Question on Virtual Pad

Tom2012Tom2012 Guru
edited March 2013 in General questions
Hopefully GregBug or someone else here may know this.

Here's the problem:

1) A player presses fire button A
2) Then presses pause
3) Part of my pause routine is to call vPad:stop()
4) They then release fire button A
5) Then unpause the game

vPad thinks that fire button A is still being pressed.

Is there a way to say 'reset all vPad input' or to 're-check if any buttons are pressed'?

Thanks!

Tom

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