Hello, Am trying to make a game where the player tilt the mobile to spread the dough on the pan without making the dough going off the pan. how can I set the boundaries since the pan is a circle shape ..
@Judy are you using box2d or not? If you are using box2d then you can draw a circle around with ChainShape. If you are not using box2d, you can either use TNT Collision engine or create a function that checks if point is inside the circle.
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If you are using box2d then you can draw a circle around with ChainShape.
If you are not using box2d, you can either use TNT Collision engine
or create a function that checks if point is inside the circle.
So what your approach would be?