@sslivka It's not possible currently. I've been asking for it for ages now and keep on getting told that it's not something that OpenAL natively supports which, whilst technical true in that it in fact supports 3D positioning, is still a fudge of a response and should have been implemented long ago so we could pan mono sounds.
add me to the list. true that openal has x,y,z for listener and sound objects, but if that's not on the horizon soon, then at least: mono sounds -> need pan stereo sounds -> need balance (basically separate gain values for channels 1 and 2)
http://esem.name/sound ♫ sound and music at ShadyLabs (Clouds of Steel, Aftermath Alvin)
Comments
I think not possible right now, probably only if you create separate channels and launch them simultaneously.
true that openal has x,y,z for listener and sound objects, but if that's not on the horizon soon, then at least:
mono sounds -> need pan
stereo sounds -> need balance (basically separate gain values for channels 1 and 2)
Likes: pie