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java.lang.NullPointerException at com.giderosmobile.android.player.GGMediaPlayerManager.BackgroundChannelStop(GGMediaPlayerManager.java:250) at com.giderosmobile.android.player.GiderosApplication.BackgroundChannelStop(GiderosApplication.java:685) at com.giderosmobile.android.player.GiderosApplication.nativeDrawFrame(Native Method) at com.giderosmobile.android.player.GiderosApplication.onDrawFrame(GiderosApplication.java:460) at com.giderosmobile.android.GiderosRenderer.onDrawFrame(MonsterMineActivity.java:228) at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1371) at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1119) |
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Maybe I misunderstand something, but why would you stop the channel when it is completed and stops itself (on Compelte event)?
Sound crazy huh, maybe I don't know that sound automatically stop when complete (so I manually stop it) )
Hope that is the problem, thank @ar2rsawseen
Ultimate Games on Appstore
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