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Publishing Google Play Store experience — Gideros Forum

Publishing Google Play Store experience

RickyngkRickyngk Member
edited May 2013 in General questions
Dear all,
This is the first time I try to work with Google Play store, but unfortunately I've got some troubles with device resolution. There's no compatibility method for grouping devices by resolution. They only demand on "screen size" - physical screen size in inches, and "density". I think that method is good for application only, not for game, which based on programmatic rendering.

I also thought about dynamic loading data package depends on device resolution (and/or density) runtime (offline- which leads to huge data size, or online - which takes cost for storage and down stream :( )

Thank you in advance for any help you provide !

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