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Multiple Objects Collision Detection — Gideros Forum

Multiple Objects Collision Detection

ramoseramose Member
edited June 2013 in General questions
I'm in the middle of creating simple 2D shooter game, where a ship at the bottom shoots many bullets towards many enemys.
I put checking collision both in enemies and in the bullet instance. But I have trouble with "self", "upvalue","nil" related error.
Honestly, I'm still confused with "self" in gideros.
I tried to put actionscript3-structured-alike script in my game, but it did'nt work.

Is there a better way how to do this? Thanks :)

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