As many of you have probably read, Apple wants newly submitted apps to support the larger iOS 7 icons as mentioned in this article:
http://9to5mac.com/2013/08/30/apple-inadvertently-asking-developers-for-ios-7-optimized-app-icons/I'm not a native iOS developer so excuse my noobiness, but I can't seem to figure out how to add these special sized icons in Xcode. I can obviously find the uPad/iPhone retina/non retina slots for custom icons but not these iOS 7 sized ones.
It would be great if someone could share a link or some info regarding how to do this. Thanks ahead of time!
Comments
http://stackoverflow.com/questions/17075894/deploy-from-xcode-4-6-2-to-ios-7-beta-device
https://play.google.com/store/apps/developer?id=Into-It+Games
http://appstore.com/LidiaMaximova
http://forum.starling-framework.org/topic/apple-store-ios7-new-icons
https://play.google.com/store/apps/developer?id=Into-It+Games
http://appstore.com/LidiaMaximova
https://github.com/AKIRA-MIYAKE/iOS7-icon-font
demo: http://ios7-icon-font-demo.herokuapp.com
Pop them in a UIWebView and you can scale them to any size you want using CSS. Renders beautifully at retina and non-retina DPIs.
- Ian
Best,
- Ian
Do I build in Xcode for iOS 7 and it will run on iOS 6 and 7 devices?
Should I remove the iOS 6 SDK from Xcode before I get started?
What version of Xcode should be used?
This assumes Gideros v2013.09
In Xcode 5?
For me, i still build for the minimum iOS that i want, that is 5.0 (because some of plug-ins)
In Xcode 4.x, i don't need to change anything to make it work on iOS 7 without flaw. (But you can only do check run with adHoc)
In Xcode 5, i added 3 size of icons (would be warned by XCode upon verify app before upload).
Also, now i'm being warned as using push notification because that new setting at XCode 5, but i ignored it.
And might need to do this : http://blog.giderosmobile.com/post/68378513314/problems-with-xcode-paths-fix
Likes: chipster123