@Mells well we mostly used flurry And most interesting part seemed to be how many different users get to which level and how many times they retry the level, to determine if they are stucked anywhere in the game due to a bug or a misunderstanding of what needs to be accomplished, etc
thanks @ar2rsawseen and @phongtt @phongtt any specific reason or case why you switched? - Where you dissatisfied with Flurry? - Are there some features that differentiate InMobi LTVP? - Do you know of other devs who made the same move from Flurry to InMobi (maybe you saw some discussions on a forum that made you switch?)
I met a nice guy from InMobi in Ho Chi Minh city. We had a coffee and he persuaded me to use InMobi. Before that I had only knew that "Flurry is for analytics" and "InMobi is about Ads" But then I knew that InMobi offers a "Life Time Value Platform" (LTVP) http://www.inmobi.com/products/inmobi-analytics/ (But actually, again, I later realised that Flurry seems to have similar features)
Anyway, here is my experience so far:
+ I have good and quick support via Skype & emails (you know, relationship ) + InMobi is mostly realtime, while Flurry has pretty much delay (up to 24 hours in my experience) + InMobi is easier to understand, Flurry while much more popular, is pretty low level and harder to use + InMobi is currently beta, Flurry is stable and is a bigger player for a long time already
Comments
And most interesting part seemed to be how many different users get to which level and how many times they retry the level, to determine if they are stucked anywhere in the game due to a bug or a misunderstanding of what needs to be accomplished, etc
FlightPath also looks interesting.
2. Basically like what @ar2rsawseen said
@phongtt any specific reason or case why you switched?
- Where you dissatisfied with Flurry?
- Are there some features that differentiate InMobi LTVP?
- Do you know of other devs who made the same move from Flurry to InMobi (maybe you saw some discussions on a forum that made you switch?)
Long story
I met a nice guy from InMobi in Ho Chi Minh city. We had a coffee and he persuaded me to use InMobi.
Before that I had only knew that "Flurry is for analytics" and "InMobi is about Ads"
But then I knew that InMobi offers a "Life Time Value Platform" (LTVP) http://www.inmobi.com/products/inmobi-analytics/
(But actually, again, I later realised that Flurry seems to have similar features)
Anyway, here is my experience so far:
+ I have good and quick support via Skype & emails (you know, relationship )
+ InMobi is mostly realtime, while Flurry has pretty much delay (up to 24 hours in my experience)
+ InMobi is easier to understand, Flurry while much more popular, is pretty low level and harder to use
+ InMobi is currently beta, Flurry is stable and is a bigger player for a long time already
Likes: thanhquan1512, Mells, chipster123
Reading you, it doesn't seem like you are missing anything from Flurry.