nothing like what you might think...
Can we just get the timestamp on the touches (when multiple touches occur), currently we can find out when there are multiple touches on the screen, the time stamp would help understand if there were fewer or more touches, for a more clearer intent.
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well I don't know, I can relate to @atilim, but touches should be as optimized as possible, and any additionally added data may provide nanosecond delays, and you know how those developer's are picky to nanosecond delays
the issue is that on a touch there are three ways to access it
e.touch
e.touches[1]
e.allTouches[1..n]
and while there are merits in having all three present, there are also issues associated with this. I have never seen touches have more than 1 item, so whats the idea behind that?
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