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Works on Simulator, but crashes on real device(iOS) — Gideros Forum

Works on Simulator, but crashes on real device(iOS)

unlyingunlying Guru
edited March 2014 in General questions
Game works ok in player and Simulator, but crashes when it runs on iPod. Latest Gideros version.

AudioStreamBasicDescription: 2 ch, 44100 Hz, 'lpcm' (0x00000029) 32-bit little-endian float, deinterleaved
/var/mobile/Applications/9C01F031-5C5C-4060-84C6-C4597A7B1509/Documents
/private/var/mobile/Applications/9C01F031-5C5C-4060-84C6-C4597A7B1509/tmp/
/var/mobile/Applications/9C01F031-5C5C-4060-84C6-C4597A7B1509/rebusistios.app
*callFile* stack NOT ok begin:1 end:2 delta:-1
*loadFile* stack NOT ok begin:0 end:2 delta:0
2014-03-01 13:54:24.494 rebusistios[2912:907] *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[__NSArrayM objectAtIndex:]: index 1 beyond bounds [0 .. 0]'
*** First throw call stack:
(0x340b02a3 0x3bd3097f 0x33ffbb75 0x127191 0x12ea51 0x1309cd 0x130429 0xf6875 0xf5221 0x32dec3 0x32e757 0x32b723 0x32b6bf 0x2ed0e1 0x32dec3 0x32b719 0x32db17 0x32b7cb 0x32b787 0x30d9b9 0x2ecf53 0x2fcb63 0x2fc479 0x2fdb87 0xe8c9d 0x35f18ad9 0x35f18663 0x35f1084b 0x35eb8c39 0x35eb86cd 0x35eb811b 0x37baa5a3 0x37baa1d3 0x34085173 0x34085117 0x34083f99 0x33ff6ebd 0x33ff6d49 0x35f0f485 0x35f0c301 0xe8533 0xe5da8)
libc++abi.dylib: terminate called throwing an exception
(lldb)

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