Hi,
I have a few objects falling from the sky. I tried to change different parameters
like density and friction.
fallingObjectBody:createFixture{shape = fallingObjectShape,
density = 1,
restitution = 0,
friction = 0.1}
Am I doing something wrong? I understand that normally
with no (air) resisistance all objects falling at the same speed. But how can I
change this that all objects are falling with a slightly different speed?
Thanks,
Marc
Comments
Did you try LinearDamping, or gravity scale?
Thus the only option seems to be dampening, or applying initial negative velocity
objects. I will try the damping efect.
Regards,
Marc