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using Native Widgets mixed with OpenGL on Android — Gideros Forum

using Native Widgets mixed with OpenGL on Android

abrandao29abrandao29 Member
edited February 2012 in General questions
Is it possible to use native widgets mixed in with OpenGL ? I ask because I did not see any examples of this..

My goal is to have an application and provide the frame in native widgets (tabbed menu, buttons, toolbars, list boxes, etc.). .. For example a tabbed interface, from there users can tab over to a map page etc, and so forth.. Im looking for a class like this (http://developer.anscamobile.com/content/native-ui)

I saw the button class in the samples, but this requires definition of a button... and it not a native widget.. Any suggestions.

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