Hi,
I'm trying to update my game with a new version.
After I upgraded to Xcode 6 and the 8.0 SDK, I had problems (like many others: landscape mode, etc.).
Therefore I reverted back to Xcode 5.1.1 and the 7.1 SDK.
But I want to incorporate to the project the icon & launch images of the iPhone 6/6+.
After reading some topics I conclude that the right way is to add the files to the project manually taking into account the file name convention and don't use the assets catalog.
I mean that you should to name the files as "Icon-29.png", "Icon-76@2x.png", etc. including the new for the iPhone 6/6+.
Googling about this issue I've found this thread in the "beer sdk" forum:
http://forums.coronalabs.com/topic/51066-screenshots-and-new-iphone-size-compatibility/There they say that the name files would be:
1) for the icons:
"Icon-60@3x.png" (180x180) (3x the 60x60 base iOS 7 Icon)
"Icon-60@2x.png" = 120x120 (or "Icon-Small-40@3x.png")
"Icon-small@3x.png" (87x87) (3x the 29x29 spotlight/settings icon)
2) for the launch images:
"LaunchImage-800-667h@2x.png (iPhone6 ~ 750x1334)
"LaunchImage-800-Landscape-736h@3x.png (iPhone6+ ~ 2208x1242)
"LaunchImage-800-Portrait-736h@3x.png (iPhone6+ ~ 1242x2208)
or
"Default-667h@2x.png"
"Default-736h@3x.png"
"Default-736h@3x.png"
But I'm not sure if proceding this way will be ok...
Before to submit my game to Apple for review I ask you if you have been in this case and how you have resolved it.
Many thanks.
Comments
Beer use naming things because they detect and build according to that, but in XCode, it's different.
I'm not sure that XCode 5 would understand anything about @3x icon (in asset catalog or not), and build them. Never tried myself though.
But even if you don't include the icon, it got accepted.
Mine was accepted (before i updated to XCode 6).
Yes, somewhere I read also that name file convention doesn't matter.
Although a "CFBundleIcons" key have to be included in the Info.plist with all the files involved.
I suppose Apple will accept also the launch images (not including the new sizes)...
https://play.google.com/store/apps/developer?id=SimplesApps
http://www.amazon.com/gp/mas/dl/android?p=com.simplesapps.actionbasket
https://itunes.apple.com/artist/david-rodriguez/id763996989