Hello,
For a long time, we have been using the BhWax plug-in for Gideros by
@bowerandy in our app.
However, his pre-compiled library does not contain a 64-bit slice, which has become mandatory since the 1st of june.
I have tried using his source files manually (like Andy's YouTube movie explains), e.g. by adding the code files from
https://github.com/bowerhaus/BhWax and
https://github.com/bowerhaus/CoreyJohnsonWax to the project. This all compiles, but once I enable the arm64 architecture, the native input fields we use simply do not show up anymore. E.g. with just using armv7 on the same code everything works fine, and when adding arm64 it does not work anymore (without producing any error or something).
I've even tried using the 64-bit adapted Wax library from
https://github.com/felipejfc/n-wax with Andy's changes replayed on it, but this does not seem to make any difference.
Does anyone (like
@ar2rsawseen) have any idea how I can solve (or at least debug) this issue? It's holding back an update of our app right now
Kind regards,
Vincent Koeman
Comments
https://github.com/bowerhaus/BhWax/blob/master/Plugin/IOS/hotwax/build.sh
Do you have anymore ideas why there would be such a difference? Or maybe a workaround for showing native input fields on iOS? I've seen an IOSBridge on the Gideros Github for example, but I don't know if that can help me...
About script for comparison, this is how Gideros now builds 64 bit supported binaries
https://github.com/gideros/gideros/blob/master/scripts/buildioslibs.sh
so it is basically the same command (only as I told to target ios 8.2)
Have you tried contacting @bowerandy about it?
pm on the forum should email him a message.
How about this solution?
http://giderosmobile.com/forum/discussion/1928/heres-how-to-load-web-content-in-a-gideros-app-ios-mac/p1
Don't know how many UI elements it supports though.