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How do you research potential markets for games? — Gideros Forum

How do you research potential markets for games?

Tom2012Tom2012 Guru
edited November 2015 in General questions
Hey everyone :)

After releasing my Lost Caverns game I've been deciding on my next project and I thought I'd ask a fairly obvious question:

How do you decide on a new niche for your game?

In my other business, the process was straight forward, if time consuming:

1) Pick a niche with decent profit potential
2) Research demand
3) Research competition
4) Decide on niche and test in the real world

Are there any tools or sources of information for the app / game market that can help accomplish something similar? There's Google's Keyword research tool, but what are some other tips to deciding on a game niche that isn't already done to death by people with larger budgets?

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