Hi, I'm trying to get the Facebook plugin working on iOS and I'm getting 7 errors that look like:
Undefined symbols for architecture arm64:
"_OBJC_CLASS_$_FBAppCall", referenced from:
objc-class-ref in GFBook.o
"_OBJC_CLASS_$_FBWebDialogs", referenced from:
objc-class-ref in GFBook.o
"_OBJC_CLASS_$_FBRequestConnection", referenced from:
objc-class-ref in GFBook.o
"_OBJC_CLASS_$_FBRequest", referenced from:
objc-class-ref in GFBook.o
"_OBJC_CLASS_$_FBErrorUtility", referenced from:
objc-class-ref in GFBook.o
"_OBJC_CLASS_$_FBSession", referenced from:
objc-class-ref in GFBook.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Is this something to do with 64 bit stuff or have I messed up and missed a step somewhere? The best reference I've found was here
http://giderosmobile.com/forum/discussion/comment/14402#Comment_14402 but no luck so far
Any help would be great. Thanks.
Comments
1) You use older FB SDK which did not include arm64 binaries (I really don't know which SDK is included with Gideros, have not used FB quite in a while)
or
2) You are using latest FB SDK and it simply does not have those objects anymore
But does this mean the plugin will stop working eventually if its not updated?