@OzApps I think it's the same as with all apps. You can dissect the app and retrieve source code, or edit documents directory files, to unlock something like levels, etc and edit your high scores.
@phongtt Congrats Really interested on performance issue, are you satisfied with performance? For example I think, that it probably won't be suitable for physics games, is it?
Any chance of tutorials, examples or tips on porting?
@OZApps I don't really worry about people being able to look at source code because all the big companies (I think we all know who they are) have enough coders who can plagiarise your ideas without needing to see any code!
Unfortunately you've got to hope that your idea makes you enough before the big boys (or girls) rip it off
Ok Sunday morning pessimism over - off to listen to The Smiths
Yeah honestly I didn't care about this matter yet.
Moreover, I didn't follow much the technical side of making the game, but I guess Visual Studio packs it to a binary so the chance of decoding it is hard, isn't it? Let me ask my prog
Comments
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
You can dissect the app and retrieve source code, or edit documents directory files, to unlock something like levels, etc and edit your high scores.
@phongtt Congrats Really interested on performance issue, are you satisfied with performance?
For example I think, that it probably won't be suitable for physics games, is it?
Any chance of tutorials, examples or tips on porting?
@OZApps I don't really worry about people being able to look at source code because all the big companies (I think we all know who they are) have enough coders who can plagiarise your ideas without needing to see any code!
Unfortunately you've got to hope that your idea makes you enough before the big boys (or girls) rip it off
Ok Sunday morning pessimism over - off to listen to The Smiths
cheers
evs
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
Cheers
evs
Author of Learn Lua for iOS Game Development from Apress ( http://www.apress.com/9781430246626 )
Cool Vizify Profile at https://www.vizify.com/oz-apps
Moreover, I didn't follow much the technical side of making the game, but I guess Visual Studio packs it to a binary so the chance of decoding it is hard, isn't it? Let me ask my prog