@atilim: Being the nosey type of character I am I was looking through the gideros library and found there is a DibBinder class & associated getPixel function. I have tried to call it with a string variable like so
local dib = Dib.new("somestring")
local pixel = dib.getPixel(1,1) |
but although it compiles without errors and uploads the file to the PC player, the player then hangs. I was curious as to what this does and whether it could be used as a way of grabbing the contents of the render buffer??
Comments
http://www.giderosmobile.com/forum/discussion/749/gideros-getpixel#Item_5
cheers
evs
Likes: phongtt
Website: http://www.castlegateinteractive.com
https://play.google.com/store/apps/developer?id=Castlegate+Interactive