Hello,
need and idea for simple game logic to implement in new GameTemplate. I have rewritten and covered, main screen, pack select, level select, etc. Just need to create some game logic, just to demonstrate an example of how to store multiple level information and load them when needed, etc.
But I can't come up with simple game logic to implement, all ideas I have are going to take some time to implement.
I must have fried my brains and they need a rest, but I know there should be something simple, which could be divided to pack and levels, and each level would have some data, like positions, color, anything. Just can't think of anything right now.
If anyone got an easy (not mandatory interesting idea), please share. Or maybe someone already has easy game logic implemented, and would want to allow me to put it on game template as example?
Comments
But thanks for suggestions guys. Sokoban seems like a good choice, but Breakout might be more interesting to implement
If there are any other ideas, please let me know