Just wondering if there were any Box2D functionality in Gideros for handling scaling the size of fixtures? It is quite easy to scale the displayed sprite object that corresponds to the body/fixture, but I don't see a way in the Gideros Box2D API to do the same for the fixtures.
Do I have to re-create the shape (scaling it myself) for every zoom level? (To do scaling gradually [tweening], this would be a lot of fixture shape re-creation.)
Comments
Good 'nuff.
-d