Is there anyway for code to detect if it is running on the GiderosPlayer on the computer or the device?
Since some things aren't supported in the GiderosPlayer on the computer (touches, accelerometer, etc) I'd like to do different things to make my development process easier.
Comments
http://www.giderosmobile.com/forum/discussion/comment/10904#Comment_10904
Basically you need to check for Android and IOS
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