I've looked through different camera implementation examples and didn't understand them at all
( They use box2d and all that physics stuff is hard for me to understand... Maybe there is a simpler way of doing this? I need a very very simple camera for a "falling down game" that will only follow the main character down.
Comments
I think you could check the runner template example:
http://giderosmobile.com/forum/discussion/460/runner-template-for-gideros-mobile
It sounds similar to what you want
http://www.giderosmobile.com/forum/discussion/1312/basic-camera#Item_1
http://www.giderosmobile.com/forum/discussion/comment/4293
http://www.giderosmobile.com/forum/discussion/comment/9859
But unless someone who already created it wants to share the example, there's nothing really we could do
currently it has zoom, flick, and automatic basic movement