@alexzheng maybe you're calling these function too early. try to call them after your plugin is initialized (inside or after g_initializePlugin function).
@alexzheng maybe you're calling these function too early. try to call them after your plugin is initialized (inside or after g_initializePlugin function).
@alexzheng you can try it out to see if there are any issues. Because I had issues with @hgvyas123 plugin, I could not run it on my old android. But I have no issues with this new extended plugin system.
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https://sites.google.com/site/xraystudiogame
https://sites.google.com/site/xraystudiogame
It would be great if onCreate event would also get one argument (context of main activity).
Thanks
Likes: atilim
09-09 01:02:17.721: A/libc(1636): Fatal signal 11 (SIGSEGV) at 0x00000000 (code=1)
https://sites.google.com/site/xraystudiogame
https://sites.google.com/site/xraystudiogame
Likes: atilim
https://sites.google.com/site/xraystudiogame
09-09 01:27:49.181: E/libEGL(2165): called unimplemented OpenGL ES API
https://sites.google.com/site/xraystudiogame
https://sites.google.com/site/xraystudiogame
https://sites.google.com/site/xraystudiogame
https://sites.google.com/site/xraystudiogame
https://sites.google.com/site/xraystudiogame
it is deep night now,I get to sleep :-h
https://sites.google.com/site/xraystudiogame
http://appcodingeasy.com/Gideros-Mobile/Flurry-plugin-for-Android
@alexzheng you can try it out to see if there are any issues. Because I had issues with @hgvyas123 plugin, I could not run it on my old android. But I have no issues with this new extended plugin system.