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Resulting texture is bigger than 4096x4096 in Texture Packer — Gideros Forum

Resulting texture is bigger than 4096x4096 in Texture Packer

DikkesnoekDikkesnoek Member
edited September 2012 in General questions
Hello,

I am aware about the maximum sizes of the textures for specific devices. My sprites are
dimensioned to the right size (2048x2048 pixel texture). I have 112, 186x186 pixel
sprites. So when I look to the space needed I took the square root of 112 which is about
11 (rounded). In theory the texture could hold 11x11 sprites. Gideros Texture Packer
gave me the warning: "Resulting texture is bigger than 4096x4096.". This is a little bit
weird in my opinion.

Regards,

Marc

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