I'd love to be able to use Gideros to build WinRT apps that could be released into the forthcoming Windows 8 app store. I can see that the roadmap states Windows support, but is that only the traditional desktop style app (which can't be sold through the new app store)?
Given that WinRT apps can be built using c++ I'm hopeful Gideros can support this
Comments
http://www.giderosmobile.com/forum/discussion/comment/11179#Comment_11179
Gideros could support any device openGL/DirectX runs! So probably windows 8 mobile is one of them. Question is not IF it will be supported, but WHEN it will be supported
Likes: phongtt