@Tom2012 just don't forget that the fact you may not using enterFrames doesn't mean your library don't use it. You can use timers with less resolution than enterFrames for improved performance but they could go asynchronous and do time interference with display refresh and make actors move shaky.
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I had no idea you could chain tweens in Gtween. That combined with running functions onComplete is very powerful.
Here's the code I found...
(Uses TNT Animator Studio)
The speed is pixels per second
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