hi everybody,
i am making a platform game but have a problem.
When th player collides with a platform or body i want it goes down because the physics but it remains static while i am pressing the joystick.I use svg level builder and i have placed a large block(body) out of the screen so the player doesn,t go far away as example.
do i have to code these collisions or is there another way?because if i have to code for every platform there are many
A video showing the issue
Thank you, excuse my bad english and happy new year to you
Comments
https://github.com/gideros/gideros
https://www.youtube.com/c/JohnBlackburn1975