Hi all,
So i can listen collisions from my physics "world" but i think when i have -lets say 200- bodies on screen and i don't wanna listen 150 of them. can i just add the "bodies"it self not the "world" as an event dispatcher. sadly "event.dispatcher" section on reference manual was too complicated for me
i've already tried to add it directly on the "body" object and no luck :]
Comments
So in the end it would be the same code and structure.