Corona is doing absolutely nothing for devs who want to make use of virtual midi, audio copy, accessing recorded audio data, using Audiobus etc.. How about Gideros?
You can record audio in Gideros, not virtual midi though to the best of my knowledge or audio copy (??)...
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
What I mean is copy (including recorded audio or just read into memory) to either general pasteboard or Sonoma pasteboard, also processing the sound data.
Coder, video game industry veteran (since the '80s, ❤'s assembler), arrested - never convicted hacker (in the '90s), dad of five, he/him (if that even matters!). https://deluxepixel.com
@nilsennilsen I actually did not understand the word you said, but I'm interested in this topic, so how should we implement it? Any links, libraries, descriptions?
then there is Audiobus (even Apple partially supports it with Garageband = like hell freezing over) http://developer.audiob.us
What really is essential for any sound related app (if only a content app) is at least copy to general pasteboard from which it can be pasted into other apps, paste from general pasteboard and/or Sonoma pasteboard (http://www.sonomawireworks.com/pr-mapi-acp-paste-history.php) and sharing to other apps by open-in.
Also, direct access to the sound data to do manipulations on them is important for such apps.
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https://deluxepixel.com
https://deluxepixel.com
Any links, libraries, descriptions?
http://audeonic.com/midibus.shtml
then there is Audiobus (even Apple partially supports it with Garageband = like hell freezing over)
http://developer.audiob.us
What really is essential for any sound related app (if only a content app) is at least copy to general pasteboard from which it can be pasted into other apps, paste from general pasteboard and/or Sonoma pasteboard (http://www.sonomawireworks.com/pr-mapi-acp-paste-history.php) and sharing to other apps by open-in.
Also, direct access to the sound data to do manipulations on them is important for such apps.
What exactly would be the use of sharing/streaming an audio between apps?