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Possible to upload a Gideros app to iTunes to sell? — Gideros Forum

Possible to upload a Gideros app to iTunes to sell?

MillerszoneMillerszone Member
edited September 2011 in General questions
Hi,
Is it possible to upload a Gideros made app to iTunes store with the latest beta?
I already have the iOS development program and the Certificates an Provisioning Profiles.

Gideros looks very promising.

Looking forward to:
-Game Center
-In-app purchasing
-iAds
-Native UI?
-Universal builds?

Comments

  • gorkemgorkem Maintainer
    Hi,
    Is it possible to upload a Gideros made app to iTunes store with the latest beta?
    I already have the iOS development program and the Certificates an Provisioning Profiles.

    Gideros looks very promising.

    Looking forward to:
    -Game Center
    -In-app purchasing
    -iAds
    -Native UI?
    -Universal builds?
    Surely it's possible. Just develop your application, and then export using File -> Export Project. In latest build it's only for iPhone and iPad, but with 2011.9 final release which is due a few weeks, you'll be able to export to Android.

    Game Center API is there (there's even a game developed with Game Center feature), but API doc is not ready yet. I think it'll be there (in API doc - http://giderosmobile.com/documentation/reference_manual.html). Regarding IAP, ads, native UI and universal builds, please check product roadmap page:

    http://www.giderosmobile.com/DevCenter/index.php?title=Product_Roadmap

    In fact most of what you listed above is in our top priority.

    Thanks!
  • @gorkem

    Thank you for the information.
    Gideros is looking very good.
    One more question. If I understand, the free version of Gideros will show a splashscreen?
    When will the pay version be available?

    Thank you,
    Mike
  • gorkemgorkem Maintainer
    Thanks for your kind words! Really encouraging :)

    Just let me be a bit more specific and when others read this, they understand the whole idea behind:

    Current versions (both 2011.6 stable and 2011.9 beta) do not put a splash screen on your application, that is, you can develop a game using Gideros Studio, send it to iTunes and it doesn't show any banners.

    We are planning to change this in the future, when we release Gideros Studio 2011.9 with the features mentioned in Release notes [1] . After then, you'll be able to deploy both to iOS & Android devices using the Deployment documentation [2]

    The paid version will be different from this version (at least) in terms of splash screen. In the future, we might be adding some more features (e.g priority support, external utilities, plugin support etc) to the paid version exclusively, but under any circumstances, there'll always be a free version you will be able to use.

    We are examining different payment infrastructure and we'll be integrating one of them. It'll take 3-4 weeks from now on. Prices won't differ from what we have stated on our web page currently, at the time payment system start working.

    Best,

    [1] http://www.giderosmobile.com/DevCenter/index.php?title=Gideros_Studio_2011.9_Release_Notes
    [2] http://www.giderosmobile.com/DevCenter/index.php?title=Deployment
  • Yes it is possible and it is not a difficult task to do.
  • Yes it is possible and it is not a difficult task to do.
    Yes, I found out and it's very easy, just use BUILD or RUN and it's done.
    Works great with Xcode 4.2.

    Thanks
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