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soundchannel voice stealing? — Gideros Forum

soundchannel voice stealing?

gmarinovgmarinov Member
edited July 2013 in General questions
if a soundchannel is playing, does it ever get stopped automatically, to allow another sound to play? anyone know this?
i.e. is there a guarantee that, provided a sound channel is available to play a sound, and that sound is looped, that the sound will never stop?
http://esem.name/sound ♫ sound and music at ShadyLabs (Clouds of Steel, Aftermath Alvin)

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