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Textures and memory — Gideros Forum

Textures and memory

beunnbeunn Member
edited August 2013 in General questions
Hi,

I've been trying to create a game with Gideros for more than a month. It's almost done now, but I realised that the textures of the game account for more than 400 Mo of memory. Unfortunately, there is not that much memory available on the iPhone.

How can I optimize the memory?

Regards,
Beunn

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